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Chefkoch2k

DRUCKWELLE
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  1. I wanted to drop in and clarify Beta access for former PlanetSide 1 players. As stated players will receive priority access. This means they will receive access early in the Beta process. This does not mean every former PlanetSide 1 player will get in before anyone else. All we can do is ensure those folks will get in before most others.

    blub

  2. Hello all! As previously stated, original PlanetSide 1 players and Fan Faire 2011 registered attendees will receive priority access to PlanetSide 2 beta as well.

    Das bedeutet für mich nicht 100%iger Zugang -.-

    Finde es eh komisch das dann wie in der Cata Beta irgendwelche "Noobs" die zufällig die Zeitschift gekauft haben in der Beta rumrennen *hehe*

  3. Wenn ich immer auf was warten würde, bevor ich ein neues Stück Hardware kaufe, hätte ich immer noch meinen 1. PC :)

    So sieht aus *lach*

    Wenn man ehrlich ist lohnt sich de facto eine Anschaffung erst wieder mit der neuen Konsolengeneration..bis dahin sehe ich zumindest keinen PC Only Titel der die aktuelle Hardware auch nur irgendwie ausreitzen kann.

    Naja vielleicht Planetside 2 später *g*

  4. Ist doch ganz logische warum das "plötzlich" noch nicht unterzeichnet wurde. Westerwelle sprich die FDP haben einfach die doch nicht ganz unberechtigte Angst bei der nächsten Wahl nicht mehr die 5% Hürde zu knacken während die Piraten das aktuell locker packen würden. Daher gibt man sich jetzt betont "Netzfreundlich" um den Piraten ein paar potentielle Stimmen zu klauen. So sieht es zumindest für mich aus :)

  5. Jo und der Bolt Driver ist vermutlich eine NC only Waffe...WARUM WARUM ???

    This is going to go a bit more in depth than it needs to to answer the question, but I figure you guys deserve a bit of extra explanation for being awesome and providing me with so many good times reading speculations.

    Many of our weapons are built similar to the Chinese QBZ or German G36 where several weapons (carbine, assault rifle, LMG, sniper rifle, etc) are built off the same platform. We have a huge number of variant parts that can mix and match to create different unique weapons. A lot of the parts will be unique to certain weapon types, so a barrel on an assault rifle won't necessarily be the same as on your LMG so that we have distinct silhouettes and looks, each of these weapons also behaves completely differently in game from an ammo count, accuracy, firing rate, damage, etc. standpoint.

    The Bolt Driver is an NC specific sniper rifle, each empire will have their own ES sniper rifle, but due to the way our weapon platforms work, they'll have some variation even within the sniper rifles, this is the "sidegrade" concept you've heard us talk about a lot. While an NC sniper might start default with a high-damage, slow firing rate, magazine fed bolt driver, that player would be able to unlock variants of the bolt driver that might be semi automatic, or breach loaded for extra damage, or anything in between that makes sense for us to make. TR, and VS will be similarly versatile. So, if you want to be the high damage sniper guy, you don't necessarily have to play NC! You can be on TR and unlock a higher damage sniper rifle than the default which is semi-auto and has low recoil to allow for successive shots. Similarly if you want to be a super high firing rate VS player, you can unlock a pulsar that has some higher burst potential at the trade-off for, say, damage over distance, or ammo capacity, or whatever we think the best tradeoffs are to make the guns balanced and fun.

    Now, that being said, it may very well be that the highest possible damage sniper rifle will be available to NC, and TR can get to have a weapon as powerful as one of the best NC rifles, but not quite as beefy, and likewise the NC might be able to get a very high fire rate gauss rifle, but not quite as high as the highest fire rate weapon available to the TR. This will allow us to retain the unique empire feel without having it be a straight up "these guys are always like this and those guys are always like that" vibe.

    Savvy?

    edit: by the way, RadarX saying it's common pool is just email fail on our part, I had said it "was common pool" meaning in PlanetSide, not "that gun was supposed to be common pool".

  6. Naja aber sie sagen auch, das ein Panzer ohne Gunner so ziemlich hilflos ist gegen Angriffe von "außen". Wird vermutlich so wie in Battlefield 3, da sind Panzer / Hubschrauber mit einem Gunner wesentlich gefährlicher als wenn sie nur Solo unterwegs sind.

    Ein Liberator ohne 1/2 Gunner war ja auch total das Opfer...daher wird dieses Prinzip nur ausgebaut was ich okay finde.

  7. Falls wer Zweifel daran hat das es Ingame Bilder sind..

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    [TD=class: alt2] Originally Posted by EVILoHOMER viewpost.gif

    My only problem with these "screenshots" is they're all edited and have this weird lighting that I don't think we'll ever see in the game. When we see these and then the ones from actual gameplay the difference is night and day.

    I just want them to show what it'll look like when we're playing because EVE Online does the same thing where they say the gameplay trailers are in game, but they aren't. When you're actually playing it doesn't have them edited effects in and all the blurr to make it look better and the UI covers half the screen.

    Just show me gameplay so I'm not disappointed when I see what the actual game looks like.

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    Sorry to tell u but this is the game lighting and these are models and textures that we r shipping with. This is the game engine running as of a week ago. If you aren't believing what you see now then you are going to be shocked when we show off the game later. It just gets better and better

    Quelle

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    [TD=class: alt2] Originally Posted by mbarrett viewpost.gif

    this new forge light engine looks amazing , i'm playing battlefield 3 atm and i'm loving the brand new frosbite 2 engine , just a question for the developers , how good is the forge light engine in comparison to the frostbite 2 engine , is it on par or would you say it is better ? , because you have to give dice credit for making bf3 look awesome with next gen graphics . If the forge light is better then do you realise how many doors you have unlocked for next gen pc gaming

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    Its. Hard to compare the two. I have not used fb2. it does look nice. I know forge light does things many of these engines cant. We will be able to get the same level of quality with forgelight

    Quelle

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    [TD=class: alt2] Originally Posted by Coreldan viewpost.gif

    BF3 doesnt have reflections on eyes, thus, Forgelight wins! biggrin.gif

    And no, I'm not serious. But seriously speaking, from what we've seen so far, I'm already much more into Forgelight than into Frostbite.

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    Those reflections are dynamic and those reflections are on every thing in the world just like real life

    Quelle

    fptn_20111125_4ecff1aed4e5c.jpg

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